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(queue: _C.OS_dispatch_queue?) throws -> RealmSwift.Realm :0įunction signature specialization of static () -> ]? RealmHelper. Realm::Realm::get_shared_realm(realm::RealmConfig) shared_realm.cpp:157 Realm::_impl::RealmCoordinator::get_realm(realm::RealmConfig, realm::util::Optional) realm_coordinator.cpp:279 Realm::_impl::RealmCoordinator::do_get_realm(realm::RealmConfig, std::_1::shared_ptr&, realm::util::Optional, realm::util::CheckedUniqueLock&) realm_coordinator.cpp:307 Realm::_impl::RealmCoordinator::open_db() realm_coordinator.cpp:519 Realm::DB::open(realm::Replication&, std::_1::basic_string, std::_1::allocator > const&, realm::DBOptions) db.cpp:1203 Our antivirus check shows that this download is clean. #Hstracker issues software#Realm::DB::upgrade_file_format(bool, int, int, int) db.cpp:1878 Our software library provides a free download of Hearthstone Deck Tracker 1.18.12. Realm::Transaction::commit() transaction.cpp:154 Realm::DB::do_commit(realm::Transaction&, bool) db.cpp:2122 Realm::DB::low_level_commit(unsigned long long, realm::Transaction&, bool) db.cpp:2238 Realm::GroupWriter::write_group() group_writer.cpp:427 Realm::GroupWriter::recreate_freelist(unsigned long) group_writer.cpp:611 Void realm::util::terminate_with_info, std::_1::allocator >(char const*, int, char const*, char const*, unsigned long&, unsigned long&, unsigned long&, unsigned long&, unsigned long&, std::_1::basic_string, std::_1::allocator >&) terminate.hpp:52 Realm::util::terminate_with_info(char const*, char const*, long, char const*, std::initializer_list&) terminate.cpp:144 Realm::util::terminate_internal(std::_1::basic_stringstream, std::_1::allocator >&) terminate.cpp:123 Please_report_this_issue_in_github_realm_realm_core terminate.cpp:50 One more report of it: libsystem_kernel.dylib This was the change: but is not very readable. We have resolved an issue that caused HSTracker 1.6.24 on macOS to crash on startup. The new CoreCLR embedding is quite different. HSTracker: The official macOS port of Hearthstone Deck Tracker. This is was very specific to the level of Mono I had on my system and was embedding. Make sure you are not missing any steps and that commands are actually doing what they are meant to. That usually gives me a clue to what is going on. #Hstracker issues code#I usually uncomment that code in my code before it tries to initialize Mono. The following can help debug issues with packaging of needed libraries This is tricky and it takes some time to get it right. One thing you can try is to enable the Mono loading traces and see if something is not working as expected. It doesn't load anything from the System itself but only from the bundled paths. NET Core but the above was how I had HSTracker working.
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